Timeout dead connections

Fabrizio Bertocci fabriziobertocci at gmail.com
Wed Mar 27 23:53:36 WST 2013


Yep, you're right Matt... the latest version contains those fixes... (the
truth is that I'm still working with my patched 0.52 that is rock solid for
my usage)...
Regards,
Fabrizio


On Wed, Mar 27, 2013 at 11:47 AM, Matt Johnston <matt at ucc.asn.au> wrote:

> I thought those were fixed in 0.53 or perhaps 2011.54:
>
> 2011.54 - Tuesday 8 November 2011
> - Fixed case where "-K 1" keepalive for dbclient would cause a
> SSH_MSG_IGNORE
>   packet to be sent
> 0.53 - Thurs 24 February 2011
> - Make -K (keepalive) and -I (idle timeout) work together sensibly in the
> client.
>   The idle timeout is no longer reset by SSH_MSG_IGNORE packets.
>
> If the network cable has been pulled out, shouldn't the OS send a TCP RST
> packet eventually after some traffic and close the connection?
>
> Cheers,
> Matt
>
>
> On Wed, Mar 27, 2013 at 11:41:40AM -0400, Fabrizio Bertocci wrote:
> > I remember reporting this problem and sending a patch long time ago (for
> > version 0.52).
> >
> > The problem with the keep-alive (if I remember correctly) was that every
> > time dropbear was sending the keep-alive message, it was also resetting
> the
> > timeout counter... so dropbear or dbclient never detect the dropped
> > connection.
> > Here is an extract from my old email sent on 9/29/2010:
> >
> > Hope this help,
> > Regards,
> > Fabrizio
> >
> >
> ____________________________________________________________________________________
> >
> > First Issue: When keep-alive messages are sent, they reset the idle
> timeout
> > counter. (-I counter).
> > I would expect that SENT messages (in particular keep-alive packets) do
> not
> > affect the idle timeout...
> > This is in function write_packet() (file packet.c)
> > When a message is written, it stores the current time in both the
> registers
> > for the last packet transmitted *AND* last packet (for the idle timeout):
> >         ses.last_trx_packet_time = time(NULL);
> >         ses.last_packet_time = time(NULL);
> >
> > (beside that, this cause two system calls, to read the time, when only
> one
> > would be needed... just optimizing :) )
> > This is a little unexpected because I would think that the idle timeout
> > works only on received packets, not about sent packets.
> > Basically if I start dropbear with -I and -K options, the idle timeout
> will
> > never kick in... because the keepalive will always reset the timer even
> if
> > the connection is dead.
> >
> > I'm proposing to simply remove the line:
> >         ses.last_packet_time = time(NULL);
> > So the idle timeout does not get reset when any packet is sent.
> >
> > Watch out: after this change, the semantic of the argument -I is
> different
> > than before, as it only consider received packets... but at least it
> makes
> > more sense.
> > Here is a scenario WITHOUT this modification:
> > 1. Start the server with: dropbear -K 15 -I 20  [...]
> > 2. Start the client with dbclient -K 15 [...]
> > 3. On my device, start a program that sends data over one tunneled port
> > Everything works fine, connection is up and data is exchanging.
> > Now...
> > 4. Unplug my embedded device (the one running dbclient)
> > -> The server does not detect the connection is down. Any attempt to
> access
> > a tunneled port cause the caller to hang.
> >
> > now, after this change, with the same scenario, after I unplug my box,
> the
> > server detects it after 20 seconds and closes the connection.
> >
> >
> > Second Issue: When a keepalive message is received, the idle timeout
> timer
> > (for received packets) is NOT updated.
> > I'm referring here to the function 'process_packet()' in file
> > 'process-packet.c'.
> > Here the timer update:
> >     ses.last_packet_time = time(NULL);
> > is performed AFTER the first switch where we check for SSH_MSG_IGNORE,
> > SSH_MSG_DEBUG, SSH_MSG_UNIMPLEMENTED, and SSH_MSG_DISCONNECT.
> > So, in few words: although a keep-alive message (that is a message of
> type
> > SSH_MSG_IGNORE) is correctly ignored, but the timer is not reset.
> >
> > Here is what happen:
> > 1. Start my server again with dropbear -I 20 [...]
> > 2. Start my client with dropbear -K 15 [...]
> > (this time I'm not starting my application to send data over a tunneled
> > port)
> >
> > Without doing anything, the server will close the connection after 20
> > seconds. No matter if the client have sent the keep-alivemessages...
> >
> > After moving that statement:
> >     ses.last_packet_time = time(NULL);
> > BEFORE the first switch(), now a keep-alive message cause the idle timer
> to
> > reset, and the previous test case works as expected (server does't
> > disconnect).
> >
> > So, in conclusion, as you see, these two small changes are critical for
> my
> > situation, and I believe they could also benefit others with similar
> needs.
> >
> >
> ____________________________________________________________________________________
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > On Wed, Mar 27, 2013 at 11:24 AM, Mattias Walström <
> > mattias.walstrom at westermo.se> wrote:
> >
> > > Hi!
> > > I am running dropbear 2013.56, connecting to the server with a PC but
> > > not performing a clean close (I pulled my ethernet cable), this caused
> > > dropbear to never drop its connection.
> > >
> > > Looking at the utmp entries, I could see that the connection never got
> > > dropped,
> > > the utmp entries was kept forever, and running with debug indicates
> that
> > > also.
> > >  Tried to use -K to send keepalive, but it just keeps sending
> keepalives
> > > to the peer,
> > > even it is no longer there, and not possible to reach. Shouldn't
> > > the connection be dropped if the keepalive does not reach its
> destination?
> > >
> > > I know there is the -I option, but that does not really do what I want,
> > > I want the connection to be tear down when the peer is unreachable, not
> > > when the user has been idle for a while.
> > >
> > > Regards
> > >  Mattias
> > >
>
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