[Uccarbor] Ok...

Alwyn Lloyd zarquin at ucc.asn.au
Sun Dec 3 18:55:41 WST 2006


> Ok guys.. thought I'd try to start the ball rolling by asking what
> people think they're capable of.

i can write music.  i can design synths :p
i can also have a stab at artwork etc, though i wouldn't say its really
that good.

i can also code, though im not really up on C++

does C# let you use the d3d engine?? i can't really see procecesor speed
being a huge limiting factor.. unless i am well overestimating the
avaliable processor power in realation to what needs to be done..


i'd like to use , mm, i guess the word is generative things, like maldebot
(sp??) and game of life style things to generate evolving 'things' to use
during the demo.  maybe using it to generate the textures or evolve the
samples used for the soundtrack.

the other thing is, as someone else pointed out, i think a strong theme,
or idea is probably where we want to start from.. so maybe getting a few
ideas of what we want to do and then doing a rough story board??

quite a few demos at last years nulabor were pretty boring since it was
just random camera movements around a scene. thats cool for the first 10
seconds..   To be exciting and different you need to .. well., have a
direction thats more than just random camera pans...


[zar]


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